Role & tech
Lead Programmer
2-person team
Handled most of the programming while working alongside the Lead Designer. Built the player controller, core gameplay loop.
- Player controller
- Core gameplay loop
- UI
- Unity • Utilized prefabs and scriptable objects to create reusable components and manage game objects.
- C#
Highlights
- Custom enemy patrol point preview
Screenshots






Interested in working together?
I'm looking for an internship and I'd be glad to talk about PawEmUp or anything else I've built.
contact@liv-rehker.dev